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Baldur's Gate
WalkthroughSection: Chapter One |
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After Gorions death, you should meet with Imoen. You should take her into your group use her thieving skills to the max. If you decide to keep another thief later, make sure they both specialize in different thieving abilities as to maximize the groups effectiveness. If you watch the battle scene properly, Gorion left a couple of stuff on the floor upon death, along with the other dead baddies. You should do well to head there and collect the stuff.
You should meet Xxar and Montaron (evil aligned characters) if you follow the cobbled road. They want to go to Nashkel and need your assistance. However, you should head to the Friendly Arm Inn first and get Khalid and Jaheira were they will be your best allies yet. Have them tag along and you can remove them in Nashkel because if your reputation goes up, they will start whinning.
In the next area you will meet an old man with a red robe and hat and a staff. He is actually Elminster. After talking to him, head north east until you reach a small rounded sized rock. On top of it is a Ring of Protection +1 (refer to Ring Protection1.jpg & Ring Protection2.jpg).
Here, towards the east side of the map, there is an ogre with some stuff on him. Killing him should be tough but helps complete a subquests without going there a second time.
Once you reach the Friendly Arm Inn, there will be a bounty hunter waiting at the stairs of the Inn. He is a wizard that usually cast Horror to make you flee like chickens and then assault you using magic. The best way is to use Imoen's magic missile staff to disrupt his spell casting. But before that, you can head east along the southern sides until you see a pine tree (directly south of this map). Near the base of that pine tree you will find a Ring of Wizardry (refer to map Ring Wizardry.jpg).
Enter the Inn and Jaheira and Khalid should be near Bentley, the bartender. Bentley and Gelana owns the Friendly Arm Inn and Gelana can be found in the shrine. Inside, you might want to buy the Stone to Flesh scroll if you want a priest before heading to the Nashkel Mines.
In one of the houses near the big entrance of the outdoor compound of the Friendly Arm Inn, there is Joia who had her Flamedance ring stolen by a couple of Hobgoblins to the north of the map. You can retrieve it when you encounter a hobgoblin with a different color armor than the rest.
Inside the Inn, there is 2 subquests. One is about the stolen girdle and if you follow the prior advise, you just have to talk to the person twice. The second one is about a spider infestation in Beregost. She will hand you 6 antidotes incase you get bitten by them.
The best way to exit the Friendly Arm area is to go north and exit that way. This way you don't need to go through Friendly Arm Inn again if you want to go straight to the area above later on in the game.
Once you reach Beregest, you can kill the infestation of spiders in one of the houses in the southern part of the map. Put the antidotes into the quick item slot for those who you will use as front line men. After killing them take whatever is in the house and the body of the spider.
Go into the Feldpost Inn and you will see Marl, with a bit of a temper. If you talk to him nicely saying that his son was a find person and stuff you can earn a free 900XP. It's better than killing him. If you feel like doing it, you can knock him cold (see strategy 19).
Another freebie subquests is when you find Elven Firebead in one of the southern cluster of houses where he will ask to get the Book of the Fateful Coin. You can get it from the bartender at the Feldpost Inn for 2 gp.
You will also find Kaigan here, a lawful evil fighter.
You will also meet the town crier near the tall pillar that has Beregost written on it. He is only there usually in the mornings. He will tell you that Bassilus is wanted and that there is a 5000 gp reward for his death.
Another subquest is when you meet Garrick in front of the Burning Wizard, he says that his mistress, Silke is in need of your assistance and requires your help. However, she is evil and is trying to trick you into killing innocent men. Killing her will gain you 900 XP and she is a wizard able to cast lightning bolt so using the wand of magic missiles to disrupt her magic is advised unless you are confident enough with your characters' THACO. You can also get Garrick, a chaotic neutral bard to join you after killing Silke. Garrick at level one has a pick pockets of 40% and that is quite a percentage if you want to pick important stuff in Beregost, as well as other places.
Inside the Red Sheaf Inn, you will meet a halfling named Perdue. He will tell you that he lost his sword short to a couple of gnolls and wants it back. Be careful how you talk to him or you might just close your opportunity for this subquest. However, there's not much a reward for doing this though.
If you enter the house on the east that has it's door facing east, you will find Mirianne and she will tell you
that her husband is traveling to Beregost and whether you can find out anything about him.
In the area just below Beregost, if you follow the cobbled road, you will certainly run into a couple of Ogrillons who has killed Mirianne's husband. You will find the scroll that you can return to her for more XPs and a Ring of Protection +1. And somewhere in the middle of this map, you will find a cave with a couple of Hobgoblins near the entrance. One of the Hobgoblins is wearing the Boots of Stealth. Inside the cave there is some money and 5 healing potions which should come in handy.
-Thieving section:
1. You can get a Medium Shield +1 when you pick pocket Bjornin. (Beregost)
2. Algernon's Cloak (+2 to Charisma) can be picked from a fat rude man upstairs in the Feldpost Inn. (Beregost)
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