|
|
|
|
 |
 |
 |
 |
 |
Baldur's Gate
WalkthroughSection: Chapter Two |
 |
 |
 |
|
 |
 |
 |
 |

You reach Nashkel and you should take a rest at the Inn nearby. However, before going in, there is another bounty hunter in there (another damn wizard) and be prepared. After that take a rest.
Go find Berrun Ghastkill and he will ask you to solve the mining problems at the mines. It seems that demons are in there (kobolds actually, so no need to intimidated unless they have a large number).
There is also a fat man named Oublek who has mistaken you for a guy named Greywolf and wants to give you Greywolf's reward money. The best answer is to tell Oublek that he has got the wrong person and your reputation will go up a point. Anyway, you can get that bounty too later when you are heading for the Nashkel mines.
Here, you will also meet Minsc, a neutral good ranger of exceptional strength, and if you turn him down to rescue a damsel who was captured by a bunch of gnolls, he will attack you. He will also update your map with the location of the Gnoll Fortress. If you really need a wizard, you best go and rescue her while earning XPs.
Another character whom you will meet is Edwin, another wizard near the bridge in Nashkel. However, he is evil in alignment and wants to kill Dynaheir (the captive in the Gnoll Fortress). You can refuse him and then later when you return to Nashkel, he will be near the bridge again and be prepared for another spell fight.
Before heading to the mines, you should equip yourself with healing potions because you are going to need it if you don't already have a priest. You can get one to join your team by going to the carnival where you find a statued lady and a runt trying to sell you a Stone to Flesh scroll for 500 gp. If you bought the scroll earlier in the Friendly Arm Inn's shrine, you should get it for less than half that price if your reputation and charisma are high enough.
Here in Nashkel, you can also find an Ankegh Armor and Pearl in the western most side of the map. It is just next to a pine tree which is near the western most farm plot. Finding it will be tough because it is rather camouflaged. You can check out the screenshot in my website to see the highlighted area (refer to Ankegh & Pearl.jpg).
In the north west overland area of the Nashkel mines, you can obtain a Wand of Frost (refer to Wand Frost1.jpg & Wand Frost2.jpg). And in the western area of this map, you will find Prism who is busy sculpting and you should do well to let him finish his sculptor. If you do, GreyWolf will appear and wants to take Prism into custody and killing GreyWolf will award you with 1400XP. Talk to Prism again and he will give you the Emeralds he stole only later to kill himself. You can take these emeralds to Nashkel and talk to a man named Oublek to get your reward for returning them.
The mines are filled with Kobolds and spiders, plus some traps here and there. You should do well to find traps with the thief in your party or use the priest to cast a find trap spell. Arrows are abundant here so no worries because most of the dead kobolds will carry them. Use strategy 3,4 and 12 to get through the mines.
When you get to the last level of the mines, you will meet Mulahey, the culprit in the mines. He will call upon some skeletons and kobold commandos. The best way to rid yourself of them is to cast a fireball in the upper part of the this area (there are three main areas in Mulahey's rat hole) because there is where they will spawn at. Use strategy 11 to get Mulahey to admit to his crimes without risking the whole team whilst you get the person back and eliminate the monsters first then Mulahey. In this area, you will meet Xan who has a special sword (only he can use it) which can only be obtained in Mulahey's chest. Personally, I think Xan is a big whiner and the sword really doesn't do much for the party since his Thaco is that of a wizard.
***
In the area just south of Nashkel walk towards the west, you will find a boy named Albert somewhere in the north west region of the map. He will ask you to find his pet dog and hands you a toy that the dog will recognize. The dog is somewhere east of where the boy is and it isn't too hard to find though. After returning the dog watch some oddity here.
Here also, somewhere south, you will meet two peculiar cutthroats who one of them claim to be the fastest dart thrower in the west. I have to admit, that person's dart throwing is pretty accurate and can hit someone with an AC of 0 easily. Use strategy 11 and 12 to take them down. The fastest dart thrower in the west will have the Bracers of Archery on him.
Another group of evil aligned characters, Delgod, Sendai and Alexander can be found somewhere in the middle of this map. You can avoid killing them by talking your way out of it or you can just toast them for their stuff and also gain XPs.
You can get the Cloud Kill scroll here, somewhere towards the northern part of this map (refer to Cloud_kill1.jpg & Cloud_kill2.jpg).
***
In the area north east of Nashkel (Area AR 4400), you will meet 3 bandits who will ask you to hand over your money, and you can dispose of them.
However, somewhere in the east of this map, there are Ogre Berserkers and Ogrillons who is next to a dead body. After killing them you can search the body for potions. Also, somewhere east but northward of the Ogre/Ogrillon band, there is Sarheda who will challenge you to fight the menacing Ogre band. Just talk twice to finish this subquest.
Another subquest with some XPs is in the middle of this map, and you will see a house nearby. There is a man named Hulrik who has one of his cows attacked by Xvarts. Dispose of them and you will get some XPs and a reputation point increase.
Somewhere in the northern part of the map, you will meet Arghain, a bandit Half Ogre wielding a magical two-handed sword with a couple of Ogrillons. Killing him will give quite some money and his sword, plus 520 XP. Nearby there is a cave, and inside there awaits an Ettercap. Use strategy 15 to remove the trap at the front of the entrance and disposing of the Ettercap will award you with 650 XP and some potions in the crate.
***
In the Carnival, you will meet a merchant in his tent somewhere in the southern part of the map. He will try to sell you two potions, for 50 gp each. Buy both because one will increase your Strength to 25 and the other will increase your Intelligence to 25, both of which are only temporary. Plus, they come with some nasty side effects so be careful when using.
In of the middle tents, you will meet a wizard who will try to kill a lady, Bentha using his magic words. Just call him a moron and he will attack you. His first spell will be Mirror Image and then Horror followed by Melf's Acid Arrows, finally using his staff when he is all drained of magic. After killing him, talk to Bentha.
***
In the pine forest area further south west of Nashkel (Area AR 5200), you will meet a gnoll somwhere to the west of this area who speaks of the gnoll fortress. He will only be hostile if you insult him. Travel southwards and once you hit the bottom edge of the map, go east and you will run into a waterfall. Search the waterfall and you find a dead cat inside it. Then, try to get up above the area of the waterfall and you will see a little girl named Drienne. She will give you a Protection from Undead scroll.
North of this area, you will also meet a couple of gnolls who will try to collect 50gp for trespassing in their area. Kill the whole lot and you will get at least 200gp.
In the middle of this map there is beautiful lake that is the source of the waterfall. On the eastern side of the lake, you will meet a Dryad of CloudPeaks who will ask you to help her from men (Krumm and Branwen) who are trying to chop down her magical tree. They will attack you if you do not help them chop the tree down and dispose of them. You will get a potion and 500XP.
Also, somewhere south east of this lake, you will see a cave entrance. Inside, there is crate with a magical Halberd.
***
Towards the west of Nashkel and north east of the Gnoll Fortress (Area AR 4700), you will stumble upon the a Xvart village in the middle of this area. Here, you will meet their leader and he will call upon a Brown Bear named Ursa to attack you. To the north east of the village, there is a cave with a cave bear inside. Kill it and check out the crate for potions and a Flail +1.
***
North of the Gnoll fortress (Area AR 4600) you will meet Neville (you only see him at first) and his henchmen of Hobgoblins in the middle of the map to the east side of the river across this map. Kill him and you will get a Long Sword +1.
Towards the south east of this map, you will meet a guy who begs you to get rid of the mountain bear across the wooden bridge. Killing the bear will award you 900XP and if you cross the bridge again to talk to the guy, he will give you the Boots of the North.
And in the north west region, you will meet Laurel who will ask you to hunt gibberlings with her. But be prepared if you accept her challenge because after you do, about a dozen gibberlings will appear near her and start attacking everyone they see. After killing everyone of those nasties, you can talk to her for your XP award.
***
Upon entering the Gnoll Fortress, you will be facing a bridge. And at the other end of this bridge, there are two Ogrillons, Hairtooth and Gnarl who will try to collect a 200gp toll from you. Either you pay or not, they will attack you. After disposing of them, you will get some potions, cash and the Gauntlets of Dexterity.
However, due to the complexity of this area, I shall only make reference to the screenshot of the area (refer to Gnoll Fort.jpg).
Tome of Charisma: Follow the yellow path to the circled cave entrance.
Dynaheir (Minsc's friend): Follow the light blue path and you will find her in the circled pit.
- Thieving Section
1. In the Carnival, you will meet a merchant in his tent somewhere in the southern part of the map. Inside there are 2 crates. The left crate can be easily picked and you get some potions. The right crate needs to have the trap on it removed first.
2. In on of the middle tents, you will have dealt with a wizard who was trying to kill Bentha with his magic words. You can pick Bentha for a Potion of Heroism.
3. In Nashkel, you can pick Berrun Ghastkill for a Healing Potion.
|
 |
 |
 |
 |
 |
 |
|  |
 |
 |
|
 |
 |
 |
 |
Copyright © 1998-2005 GamingHaven.com. All rights reserved.
|
 |
|