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Half-Life Walkthrough

Section: Unforseen Circumstances


Table of Contents
Half-Life Books
What a mess!

You need to leave the test chamber. where the door was there should now be a mighty big hole. Go through it and use the retinal scanner. Because of the accident the scanners have malfunctioned and are not denying you access. So once the door opens step through. Get back to the elevator and go up. There should be two Scientists there, one who is injured and lying on the ground and another one helping him. Talk to the uninjured one and he will tell you to get to the surface and will then let you out. Be careful when entering the next room for there is a large electrical beam shooting out from the wall so time it carefully and pass through it when it stops.Now when you find the thin red beam crawl under it (you will find out why later) and walk very carefully to the other end of the hallway. Pick up the crowbar, break out the glass in the door and crawl through. Now at the second elevator shaft there is no way to prevent what happens so after it has happened( don't want to give away anything) climb into the shaft and make your way up via the ladders. When you get to the next floor a Security Guard will be firing at two zombies. Help him out using your crowbar and if he survives talk to him and he should follow you, if he dies take his gun.

If you wish you can stop by the locker room again and this time some-else's locker will be open and there should be a few clips for a pistol.

Now you need to get back to the main entrance you came through at the beginning of the game so make your back there. Look around and you will see that a vent grate has been blown off by a nearby explosion, so crawl through and into the computer room. Be careful because there are a few Headcrabs lurking about here. Also there is a health dispenser here if you need it. Now jump from the fallen computer in the middle to the computer on the far side of the room and then into the vent. Once out of the vent press the button to open the security door and if you haven't acquired a pistol yet grab one from the dead guards body. There is another health dispenser here if you need it.

You are now about to meet some Houndeyes, these are pain in the butt because they attack in packs and use some sort of "sonic squeal" as a form of attack and in packs can prove deadly. Though you can hear them charge up their squeal giving you a few seconds to kill them before they hurt you. Near the first pack of Houndeyes there is a health dispenser on the left through a window so if you need to use it smash the window and go through to use it. Follow the hallway around killing any Houndeyes you meet. At the end of the hallway there is a metal door to your right. Go through and climb the ladder. When at the top shoot the canisters to kill the Zombies and Headcrabs. Proceed down the passage on the right and talk to the Scientist and get him to follow you.

Follow the catwalk and kill the Zombie devouring another Scientist. If the Scientist is still following you he will walk over to the retinal scanner and it will give you access to the supply room which is filled with goodies such as grenades and ammo. When you are all stocked up leave the supply room and go back down.

Continue following the passage way. Now you will come across your first Alien Slave. These creatures fire bolts of electricity from their arms which can hurt you quite bad. Like the Houndeyes you can see it charge up its electricity before it attacks. Again try and kill it before it charges up and gets you. Follow the hallway until it ends. There is a Scientist hiding in the dumpster but be careful for there are some Headcrabs there as well. Kill the Headcrabs and if you need use the health dispenser behind the dumpster. Back at the metal grate a Zombie should crawl out of the metal grate. Kill it and break the grate on your side. Drop in the hole and continue through the passages until you find a valve. Turn it and the tunnels will fill with water. Swim back through the tunnels until you find the grate on the other side of the one you came through. Once found surface and climb back up to where the Zombie was. Continue down the passage way.

You will now come to a large freight elevator. The switch at the top activates it. Flip the switch and quickly get onto the elevator. While on the elevator a whole lot of Headcrabs will begin to fall down to you. Most will bounce off but some get the chance to do some damage, so ready your crowbar and kill any that don't bounce off. There is a health dispenser on a platform at the bottom of the elevator shaft so if you need to use it, you need to jump to it.

Now you will come to a metal bridge type thing. A Bullsquid will teleport in and break the bridge leaving only a little left on your side ( like in real life if you walk to the far end of the bridge it will start to drop under your weight so don't go too far on the bridge). You need to jump on the pipes and make your way across to the vent. Break and enter the vent, follow it around to the second vent. Break this and leave the duct. Beyond the crates there is another broken metal catwalk. On the far side a Bullsquid is attack a bunch of Headcrabs. Leave them to it ( better him than you), when the Headcrabs are dead shoot the Bullsquid from a distance. Now be careful because attached to the roof are barnacles. Barnacles stick to the roof and let out a tendril that catches anything and sucks it and eats it. A couple of shoots should make it pull its tendril up. Or you can simply do your best to dodge the tendrils.

Jump into the water and swim to the end. Climb the ladder and use the health dispenser if necessary. Follow the walk way around and go through the door. You should be in a room full of boxes. Climb up the ladder and carefully jump from box to box to get to the other side. Once on the other side follow the hallway and climb up the ladder. Enter the elevator and press the button.


CONTINUED: Office Complex
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