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Thief: The Dark Project Walkthrough

Section: Return to the Cathedral


Table of Contents
Thief: The Dark Project Books
Getting The Eye
Use the four Talismans on the appropriate statues around the doorway and go in. Turn right and go through the door, then through the other door in this small room. Move forward into the long, narrow room and pick the lock on the door to the right. Get the loot from inside and return to the entrance to the cathedral. Avoid the double doors to your right and open the door across from you. Again, go through the other door in this room and into the long, narrow room beyond. Pick the lock on the door to the left and get the loot. Return to the long room and walk to the door on your left. Prepare your flash bombs and get ready to move.

Open the door and sneak in. There are three or four zombies and three haunts in this room. Creep forward to the haunt in the center of the room and get his attention. Hopefully, you'll also attract the attention of the other two haunts and most of the zombies. When they get close, use three flash bombs to wipe them out. When your vision returns, run up to the altar (The Eye is floating about 15 feet above you) and go through the door on the right.

Get the water arrow off the fountain and the holy water from the corner. Get a vial of holy water ready and arm your water arrows. Open the door back to the main altar area and look around. Quickly dispatch any un-dead with holy water arrows. From the room with the fountain, walk past the altar and open the door on the other side. Run in, past the apparition and open the door. Go up the stairs, all the way and open the door at the top.

Open the door on the right and walk out across the beam. Follow the beams and rooms here, getting any loot and opening all the chests that you find. Keep going across the beams until you come to a locked door. Pick the lock and move in carefully, grabbing the loot and the fire arrows from the table. Then walk back out on the beam and drop down to the platform below.

Pick the lock to the door and enter the room. Walk out onto the balcony to your left and you'll see The Eye at your level. You must now jump over to the top of the hammer pedestal and take The Eye. When you have it, drop down to the bottom floor.

The Spirit of Murus
You have The Eye now, and a look at your map will show you that you must get out the back of the cathedral to find the cloister gate. Go through the door that led to the stairs to the top floor of the temple. This time, though, you aren't going to take these stairs. Inside the door, turn right and run directly past the apparition. Open the door and enter the garden.

In front of you is a spirit that looks somewhat different from the normal apparition. This is the spirit of Murus. He will welcome you to the area and will offer to help you if you help him. Walk past him and take the first right. Drop down the broken staircase to the ground below.

Murus will appear down here. He'll tell you that if you want his help in leaving, you must help him as well. To start, you must locate his rosary, which is somewhere in St. Yora's. Take the left path from Murus and walk up the staircase.

Inside St. Yora's Open the door into St. Yora's and walk in. Turn right and head up the staircase. Walk forward and get to the large sarcophagus. Snag the water arrows, then go through the hole in the wall. Be very careful now because there are a couple of active zombies up here. Walk through this small chamber to the door. Open it, and head right through the next door and out into the hallway. Turn left and walk around the hallway to the first doorway on the right. Duck inside and walk to the back room. Open the chest to get Murus' rosary.

Turn around and run back through the hallway. Drop down the large crevice to the ground floor. Steal the healing potion off the table and run out of the room through the exit to the left of where you came down. The door ahead of you is where you entered St. Yora's. Go out the same way and return to the last place you spoke with Murus.

He's there waiting for you again, and he will congratulate you on recovering his rosary. He tells you next that you'll need a holy symbol. With the number of undead creatures running around here and the extent of the desecration, the chance of finding a good holy symbol is next to nothing. Murus suggests you use the machinery in St. Tennor's to create a new holy symbol.

Around St. Tennor's
Go through the opening at the bottom of the broken staircase and into the cloister area. Make sure there are no undead walking around, and go left. The first door on your left is the entrance to St. Tennor's. Go in, and walk through the open doorway to the corridor beyond.

Turn left in the corridor and follow it around to the room at the end. Inside is the machinery that Murus spoke of. Grab the mold on the bottom right from the floor; it should look like a hammer. Place it under the machine and pull the left lever. This will close the mold and prepare it for use. Then flip the lever on the right to pour the molten metal into the mold. When the holy symbol is ready, use the left lever again to open the mold and take the holy symbol.

Go back to the hallway and walk through St. Tennor's. Take the staircase at the end up to the second floor and jump across to the ledge on the other side of the room. From here, jump over to the metal chute and slide down to the small courtyard outside.

Take a look at the small shed here. Put a rope arrow into the shed and climb up, then mantle to the roof. Get the candle, then crouch and retrieve your rope arrow. Now, jump back to the chute and climb up. Leave St. Tennor's by the entrance you came in, returning to the cloister area.

Before going back to Murus, you'll take a short trip through St. Vale's. Go forward from St. Tennor's to the corner and open the gate. Walk through and turn to the right. The large doors ahead of you are the cloister gates, where you'll be going when you've finished helping Murus. Walk around the corner and through the door on the left into St. Vale's.

Shoot a rope arrow into the balcony on the left and climb up, mantling up to the top floor. Walk around the balcony and get the prayer book, then go retrieve your rope arrow. Drop back down to the ground floor and leave. Return to the broken staircase outside St. Yora's and speak with Murus again.

Through St. Jenel's Murus will tell you that you have everything you need to do the favor for him, and that he will meet you in the graveyard next to his grave. However, to finish the mission, you have a couple of things to do in St. Jenel's first. Go back through the archway to the cloister and into the building directly across from you.

Walk forward inside the building and drop down to the basement level. Press the button to get the elevator back to the top floor and walk out toward the staircase. Don't take the stairs. Instead, hug the left wall to the overhanging balcony. Drop down and open the blue chest here to nab the cemetery key. Snag the loot off the table and run past the zombie up the stairs.

Get back on the elevator and press the button to go to the lower floor. Step off the elevator and into the room beyond. Go forward toward the table and take a hard left. Pick the lock on the door here and go in, taking the long staircase all the way to the observatory at the top. If you read the book on the table, you'll discover that the Hammers have determined that the moon has mystical properties. Throw the holy symbol you created into the small pool here, then retrieve it. The water in the pool has blessed the holy symbol, making it ready for use. Go back down the stairs now and to the elevator. Take it to the top floor and leave St. Jenel's the way you came in.

The Graveyard
When you leave St. Jenel's, take a right and walk to the gate. Open the gate and walk through. Ahead of you and slightly to the right, you'll see the locked gates of the cemetery. Use the key on the gates and go through. Arm yourself with fire arrows and use a couple on the zombie you find skulking around in here. Wander through the graveyard until you find Murus standing by an old grave.

He'll tell you exactly what to do. You must touch his tombstone with the rosary, then place the candle on the stone and read the prayer. Touch the gravestone with the blessed holy symbol, and Murus' grave will have been blessed. With his soul finally at peace, he can rest easily now.

Unfortunately, Murus doesn't have a key to the cloister gate. Instead, he gives you a key to the old armory on the top floor of the cathedral. You'll have to go back to the cathedral if you want to leave in one piece.

Getting Out
Leave the cemetery and go back to the broken staircase by St. Yora's. Re-enter St. Yora's and get ready to move. Walk straight forward into the room where you grabbed the healing potion and go left through the other doorway. Follow the hallway here all the way around to the left until it ends in a large room. The doorway to your right leads back into the garden between St. Yora's and the cathedral. Leave by this door, and get your holy water ready to use.

The garden is home to both an apparition and a haunt. Since you really don't want these creatures following you, use a holy water vial and destroy them. When the way is clear, go back through the door leading into the cathedral. Run around the apparition and go to the right, taking the door to the staircase. Return again to the third floor and open the door at the top.

In this room, use the armory key you got from Murus on the left door. Inside, you'll find a parchment, an explosive device, and a few fire arrows. Read the parchment and get the explosive and the arrows. Once you have these, return to the garden and drop down the broken staircase again.

Run out now to the cloister gates near St. Vale's. Drop the explosive device by the gates and back up to the shadow area across from it. Launch one of your fire arrows into the device and the gates will be blown open. Run out, and the mission will end.

CONTINUED: Escape!
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