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Thief: The Dark Project Walkthrough

Section: Into the Maw of Chaos


Table of Contents
Thief: The Dark Project Books
Down the Slope
Start running down the paved path in front of you, and follow the stairs down. When the floor turns from the lighter colored paving to the stone of the cave walls, take a sharp left turn and keep running past your enemies. Eventually, you'll come to what looks like a room carved out of the rock. Go through the doorway on the left and into the next area. Run to the left and drop down to the lower platform immediately below. Follow the platforms down to the next opening and go through.

Keep going forward, but don't move too fast. There's a sudden drop-off ahead of you that leads straight into a lava pit. You'll want to skirt this along the ledge to the right. Move ahead until you start seeing the large blue crystals sticking up from the floor.

The Ice Fields
The blue crystals that jut from the rocks here are nasty. Just touching them will strip away your hit points. Worse, you'll often need to negotiate your way around them while walking on slippery ice. Your first test here isn't very difficult. Step carefully onto the ice and collect the water arrows near the crystals. Follow the ice field down until you get your feet on solid ground again, then go forward.

The next area is quite daunting. You're confronted by a large, steep slope of ice with blue crystals jutting from it. Step lightly onto the ice and immediately start back-pedaling. You'll shoot down this ramp at high speed, and the narrow strip of rock at the bottom is covered with the deadly blue ice crystals. Only by running backwards as fast as possible can you prevent yourself from getting impaled. At the bottom, turn to the right.

Arm yourself with a water crystal. There is a fire elemental in the next room, and there aren't many good places to hide. Move in carefully and stand in a shadowy area, then dowse the elemental when it gets within range. Check the fire for some fire arrows, and walk carefully over the lava bridge. Past the bridge, head right through the next cave, then left down a very steep ramp. Keep going until the path appears to vanish. When you're ready, drop down.

This ramp is effectively a slalom course. The first part is stone, but it quickly changes to ice. Use your left and right movement to skid out of the way of the blue ice crystals, and run backwards to control your speed as best you can. At the bottom, turn right and move forward.

Entering Constantine's Lair
Walk over to the backward waterfall and jump in. After a few seconds, you'll break the surface and will be moving along at a fair clip. The current is very swift through most of this area, so you'll have to be quick to get where you need to go. Continue swimming forward, ducking down into the water when you run out of head room. Again, break the surface as quickly as possible and let the current carry you.

The next part of this is the most dangerous. You'll be forced underwater again, and the current will carry you up and around a large bend. You must rotate around so that you're facing in the right direction. Let the current carry you, and swim forward as well. Around a couple more tight bends, keep your eyes to the left. You should be just about out of air, when there appears to be a break in the water to the left side. Move carefully out of the current into this small alcove. When you get your breath back, jump back into the current and let it carry you along.

After a few seconds, the waterway will deposit you in a large pool of water that is somehow suspended above the ground. If you look down, you'll see the top of the blue ice pedestal. Position yourself directly over the center and swim down. You'll fall out of the pool, directly into the top of the pedestal and into the water below. Let the current carry you up to the surface, and get back onto dry land.

The Tree and the Gorge
Go forward into the large area dominated by the biggest tree you've ever seen. Go around to the right, being as cautious as possible. You'll need to deal with a couple of ratmen here. Take them down, and continue walking around the tree until you come to the large, gaping entrance leading into the trunk.

There are several spiders here. Run around them and mantle up onto the ledge, then mantle up to the next higher ledge. Fire a rope arrow into the ledge across from you and jump over to it, climbing up. You'll have to mantle and climb up the ledges above you to get to the top. It's sometimes helpful to fire a rope arrow into the next higher ledge and use that to pull yourself up rather than trying to jump and mantle. At the top, climb through the opening and keep walking.

You'll come to a large, long room with purple lights along the sides. These purple lights fire purple magic missiles at you when you step in front of them, so you'll need to move quickly through this next area. Start running, and take out the ratman standing guard at the end. Stopping for too long here is fatal, so be very careful about where you take a break to kill the ratman.

Across the Lava Fields
On the other side of the large room, you'll come to a series of caves. All or most of these caves are large, and the floors are filled with deadly lava. You'll need to stick to the ledges that run along the left walls to avoid falling to your death. This path is also guarded by a number of ratmen. Take them out as you see them, preferably with arrows or fire arrows. Move carefully, because early in this series of ledges and tunnels there is a sudden drop-off where you'll need to jump across the lava to reach the other side.

There really is only one way to go through these caves. The general rule is to move swiftly after the jump and when there are no ratmen in the vicinity. Move slowly only when your path is blocked by a ratman. Around one corner, you'll glimpse some blue crystals on a distant platform. Be careful here because that platform holds a bugbeast. Get by the bugbeast without being spotted, and continue on.

You'll come to what looks like a dead end, with a high rock wall in front of you. Look up. Some vines are hanging down here. Climb up one and jump over to the wall. From here, leap to a vine on the other side and climb down. This will put you just outside the area where Constantine is.

Replacing The Eye
Ahead of you is a massive seven-pointed star drawn on the ground. Constantine, in his form as the Trickster, is currently casting spells on each of the pedestals at the points of the star. The Eye stands on an eighth pedestal in the center of the platform. You must get to The Eye and swap it with the false gem you carry before Constantine has finished his enchanting.

Watch Constantine. When he starts walking to a pedestal that is turned away from you, you'll have a minute to get to The Eye. Walk carefully because the sound here will carry. You may want to use a few moss arrows to help you move more silently. Once at The Eye, switch it with the false gem, and carefully get back to cover. Hide in the shadows so that Constantine can't see you, and wait.

The Trickster's Demise
All you need to do is wait. When Constantine finishes his spell, he'll realize that he has been tricked, the false gem will lash out and kill him, and the mission will end.
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