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Thief: The Dark Project Walkthrough

Section: Down in the Bonehoard


Table of Contents
Thief: The Dark Project Books
The First Catacombs
You start outside the Bonehoard with the entrance in front of you. The dead body on the ground is a zombie that will rise up and attack if you get too close, so avoid it entirely as you walk to the opening. Climb down here and follow the tunnel to the open area with the rope hanging down.

You'll have to jump to this rope and start shinnying down, but don't go too fast. There is a very active, very angry zombie waiting for you on the ground floor, although it doesn't see you yet. If you look around, you'll see some ledges against one of the walls. Jump from the rope to the middle ledge, then hop down to the next one and turn to face the room. You'll notice a passage on the left side of the room. When the zombie has its back turned, jump down and run through that opening, make a hard turn to the left, and run up the stairs.

At the top of the stairs, turn right and follow the hallway around. It ends in a short ramp that will drop you down to a lower floor. Slide down the ramp and turn left when you reach the bottom. Walk forward into the large room and head to the right, going out the other passage here. Take the first set of stairs up that you find. Continue following the passage at the top of the stairs. It branches to the left at one point. Continue forward until you come to the crypt area. Get the urn by crouching and crawling forward so the spears that come shooting out of the wall will go over your head. Now go up the short staircase here and into the next room.

Shinny down the rope into a hallway and head to the left. Look into the alcove and open the chest. Then head back toward the rope. Go past it and jump into the pool of water. Swim down and straight ahead until you can surface again, then turn around and climb out. Open the chests, but stand next to them when you open them up.

Now walk back around the pool to the other side and turn to the right. Take the ladder down into the hole. At the bottom is a large pressure plate that releases a boulder from overhead when stepped on. Once down the ladder, you must move quickly to get out of the way of this rock. Enter the large opening on the right side of the room. This leads to the burrick caves.

The Burrick Caves
Enter the cave and head through it. The first section is pretty linear, so don't worry about getting lost. When you come to a T-intersection, hold up for a second and wait. It's likely that a burrick is patrolling the area. Wait until it moves off to your right, then enter the tunnel and head to the left.

Continue following this tunnel around until it opens up into a large cavern. There are many burricks here, but they shouldn't be a problem. Hug the left wall and walk around the room. Eventually, you'll spot an opening up the wall. This is where you want to climb up. You'll recognize this opening by its greenish tint. Climb and mantle up until you can stand, then walk forward until you reach a huge cavern with a ledge running on your side of the wall.

Step down onto the ledge and turn left. Follow the ledge until you come to the large, reddish opening on your left. Looking through it, you'll see several tombs in the distance. The two gems and the Horn of Quintus lie through this opening.

The Horn of Quintus
Walk forward into the catacombs. Take the right-hand corridor every time you have a choice. Use your holy water and water arrows if you need to take out some of the zombies, but don't use your fire arrows since you'll need them later.

Keep heading down these right-hand corridors until you come to an open room with a lot of zombies. Run over to and head the long ramp in the center of the room. At the top of the ramp, kill the zombie and walk past the ladder and around to the other corridor. There are fireballs being launched into the hallway from the room here, so wait patiently, timing your passage past the room so that you aren't hit. Move down the hallway, heading right whenever possible. You'll come to a circular room with a set of stairs going up. Take them, then walk up the huge ramp that you come to.

At the top of the ramp, there are more of those purple magic missiles to deal with. The four posts on the platform fire their missiles at regular intervals, so timing your passage is not difficult. Make your way around the platform to the single exit from this area and follow the hall until it ends.

Go into the burrick caves and bear to your right through the first opening. Head left then, but keep your eyes trained toward the right side. You should spot a pair of burricks guarding a passageway to a crypt. Kill them with your bow, then run through when the way is clear.

Climb up to the third level of platforms. Take the ladder heading up to the first platform. Look for a ladder set against the wall. Jump to it and climb again, jumping down to the second-tier platform from the top.

From the second platform, walk around again until you see yet another ladder leading up. Jump over to it and climb again, leaping down to the third tier from the top. From here, walk around until you see the catwalk leading through the center of the room. At the far side is the Horn of Quintus, the object of your quest.

CONTINUED: Assassins
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